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Devlog
Double Dodge
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Devlog
Patch 3/6/2021
March 06, 2021
by
ksb
3/6/2021 - Took a bit of a break from development, but redid the art for it. The black and white look mixed with small bits of color helps with visual tracking and gives it a bit more flavor. Also, I...
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Making Double Dodge, Part 3: Constructing an Endless Level
February 24, 2021
by
ksb
Double Dodge is a procedurally generated dodge 'em up which challenges players through multi-tasking objectives. The player controls multiple characters as they avoid obstacles to reach the innermost...
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Making Double Dodge, Part 2: From Game Jam Prompt to Core Game Loop
February 24, 2021
by
ksb
Double Dodge is a procedurally generated dodge 'em up which challenges players through multitasking objectives. The player controls multiple characters as they avoid obstacles to reach the innermost d...
Continue reading
Making Double Dodge, Part 1: Overcoming Prototyping Failure through Focused Design
February 24, 2021
by
ksb
Double Dodge is a procedurally generated dodge 'em up which challenges players through multitasking objectives. The player controls multiple characters as they avoid obstacles to reach the innermost d...
Continue reading